Introduction and Download
Download Zenith from here, learn the game objective, and about the game's origins and design.
Player's Guide: Getting Started
This brief Player's Guide is enough to get you started - further pages contain more detail.
Player's Guide: How to Play
Detailed instructions on how to play: the landscape, movement, objects in the game and how they behave, what keys to press, and when to run away!
Player's Guide: Options
The basic options for a new game
Player's Guide: Configuration and Tweaks
Options for tweaking the game balance, and user preferences.
Player's Guide: Strategy Guide
Learn to play better. Reading this is cheating!
Player's Guide: Key Reference
Keys that perform actions while you play Zenith
Player's Guide: Commands
Command reference for the Command Console
News and development history
Project In Developement
What we're working on now...
Problems we know about.
Screenshots of Zenith
Frequently-asked questions about Zenith
Design Choices (devblog)
A developer's insight into creating a game for raw gameplay. Explains some of the (mostly conservative) design decisions.
Programming Zenith (devblog)
We look at some of the techniques used to implement the gameplay. This might help developers thinking of writing a game based on The Sentinel (or indee any other game)
aScend - Blog 1: Starting
The first blog, in which we look at the initial decisions and progress: platform, principles, menus, and a hint of what we'll be doing, and not doing