Date | 02 June 2024 |
Just for fun, I started writing a cell-based rogue-like game in native browser JavaScript, HTML and SVG.
I like native JavaScript web development for its speed and simplicity. I also like how roguelike games work, and wanted to explore some possibilities and game design in that area.
I designed a lot more than I've implemented so far. In that process, I made sensible design decisions, and found myself converging a lot with Cogmind. If I continue far with this project, I want not to make a copy of Cogmind, but to make a different game, with novel mechanics.
I made all characters mechanical, to avoid gore, and open up more gameplay styles to more players, than I could if characters were human or biological.
from:@j5v #gamedev