Press this before committing to a risky test. When using a lifeline, testing a cell containing a mine does not end the game. When a lifeline is active, moving the mouse pointer over a cell will make it flash green (instead of the usual white). Use this option wisely, because you only have a limited number of them, and they severely affect your score and your time. | ||
More options are found in the drop-down menu. Activate this menu by pressing the menu icon in the toolbar. | ||
Pause Game [F3] Stops the clock, hides the minefield. | ||
New Game [Return], [F5], [Ctrl+N] Stops the clock, hides the minefield, and shows the 'New Game' box. | ||
One Mark in Cells Some players have asked for the option to show just one mark in the cells, as it helps them count the mines. |